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Variables

Const Banner

Banner: Banner = org_bukkit_block_Banner

Const Barrel

Barrel: Barrel = org_bukkit_block_Barrel

Const Beacon

Beacon: Beacon = org_bukkit_block_Beacon

Const Bed

Bed: Bed = org_bukkit_block_Bed

Const Beehive

Beehive: Beehive = org_bukkit_block_Beehive

Const Bell

Bell: Bell = org_bukkit_block_Bell

Const Biome

Biome: Biome = org_bukkit_block_Biome

Const BlastFurnace

BlastFurnace: BlastFurnace = org_bukkit_block_BlastFurnace

Const Block

Block: Block = org_bukkit_block_Block

Const BlockFace

BlockFace: BlockFace = org_bukkit_block_BlockFace

Const BlockState

BlockState: BlockState = org_bukkit_block_BlockState

Const BrewingStand

BrewingStand: BrewingStand = org_bukkit_block_BrewingStand

Const Campfire

Campfire: Campfire = org_bukkit_block_Campfire

Const Chest

Chest: Chest = org_bukkit_block_Chest

Const CommandBlock

CommandBlock: CommandBlock = org_bukkit_block_CommandBlock

Const Comparator

Comparator: Comparator = org_bukkit_block_Comparator

Const Conduit

Conduit: Conduit = org_bukkit_block_Conduit

Const Container

Container: Container = org_bukkit_block_Container

Const CreatureSpawner

CreatureSpawner: CreatureSpawner = org_bukkit_block_CreatureSpawner

Const DaylightDetector

DaylightDetector: DaylightDetector = org_bukkit_block_DaylightDetector

Const Dispenser

Dispenser: Dispenser = org_bukkit_block_Dispenser

Const DoubleChest

DoubleChest: DoubleChest = org_bukkit_block_DoubleChest

Const Dropper

Dropper: Dropper = org_bukkit_block_Dropper

Const EnchantingTable

EnchantingTable: EnchantingTable = org_bukkit_block_EnchantingTable

Const EndGateway

EndGateway: EndGateway = org_bukkit_block_EndGateway

Const EnderChest

EnderChest: EnderChest = org_bukkit_block_EnderChest

Const EntityBlockStorage

EntityBlockStorage: EntityBlockStorage = org_bukkit_block_EntityBlockStorage

Const Furnace

Furnace: Furnace = org_bukkit_block_Furnace

Const Hopper

Hopper: Hopper = org_bukkit_block_Hopper

Const Jigsaw

Jigsaw: Jigsaw = org_bukkit_block_Jigsaw

Const Jukebox

Jukebox: Jukebox = org_bukkit_block_Jukebox

Const Lectern

Lectern: Lectern = org_bukkit_block_Lectern

Const Lockable

Lockable: Lockable = org_bukkit_block_Lockable

Const PistonMoveReaction

PistonMoveReaction: PistonMoveReaction = org_bukkit_block_PistonMoveReaction

Const ShulkerBox

ShulkerBox: ShulkerBox = org_bukkit_block_ShulkerBox

Const Sign

Sign: Sign = org_bukkit_block_Sign

Const Skull

Skull: Skull = org_bukkit_block_Skull

Const Smoker

Smoker: Smoker = org_bukkit_block_Smoker

Const Structure

Structure: Structure = org_bukkit_block_Structure

Const TileState

TileState: TileState = org_bukkit_block_TileState

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