Variables
Const Banner
Banner
: Banner = org_bukkit_block_Banner
Const Barrel
Barrel
: Barrel = org_bukkit_block_Barrel
Const Beacon
Beacon
: Beacon = org_bukkit_block_Beacon
Const Bed
Bed
: Bed = org_bukkit_block_Bed
Const Beehive
Beehive
: Beehive = org_bukkit_block_Beehive
Const Bell
Bell
: Bell = org_bukkit_block_Bell
Const Biome
Biome
: Biome = org_bukkit_block_Biome
Const Block
Block
: Block = org_bukkit_block_Block
Const BlockFace
Block
Face: BlockFace = org_bukkit_block_BlockFace
Const BlockState
Block
State: BlockState = org_bukkit_block_BlockState
Const Campfire
Campfire
: Campfire = org_bukkit_block_Campfire
Const Chest
Chest
: Chest = org_bukkit_block_Chest
Const Comparator
Comparator
: Comparator = org_bukkit_block_Comparator
Const Conduit
Conduit
: Conduit = org_bukkit_block_Conduit
Const Container
Container
: Container = org_bukkit_block_Container
Const Dispenser
Dispenser
: Dispenser = org_bukkit_block_Dispenser
Const DoubleChest
Double
Chest: DoubleChest = org_bukkit_block_DoubleChest
Const Dropper
Dropper
: Dropper = org_bukkit_block_Dropper
Const EndGateway
End
Gateway: EndGateway = org_bukkit_block_EndGateway
Const EnderChest
Ender
Chest: EnderChest = org_bukkit_block_EnderChest
Const Furnace
Furnace
: Furnace = org_bukkit_block_Furnace
Const Hopper
Hopper
: Hopper = org_bukkit_block_Hopper
Const Jigsaw
Jigsaw
: Jigsaw = org_bukkit_block_Jigsaw
Const Jukebox
Jukebox
: Jukebox = org_bukkit_block_Jukebox
Const Lectern
Lectern
: Lectern = org_bukkit_block_Lectern
Const Lockable
Lockable
: Lockable = org_bukkit_block_Lockable
Const ShulkerBox
Shulker
Box: ShulkerBox = org_bukkit_block_ShulkerBox
Const Sign
Sign
: Sign = org_bukkit_block_Sign
Const Skull
Skull
: Skull = org_bukkit_block_Skull
Const Smoker
Smoker
: Smoker = org_bukkit_block_Smoker
Const Structure
Structure
: Structure = org_bukkit_block_Structure
Const TileState
Tile
State: TileState = org_bukkit_block_TileState