Variables
Const Art
Art
: Art = org_bukkit_Art
Const Axis
Axis
: Axis = org_bukkit_Axis
Const BanEntry
Ban
Entry: BanEntry = org_bukkit_BanEntry
Const BanList
Ban
List: BanList = org_bukkit_BanList
Const BlockChangeDelegate
Const Bukkit
Bukkit
: Bukkit = org_bukkit_Bukkit
Const Chunk
Chunk
: Chunk = org_bukkit_Chunk
Const CoalType
Coal
Type: CoalType = org_bukkit_CoalType
Const Color
Color
: Color = org_bukkit_Color
Const DyeColor
Dye
Color: DyeColor = org_bukkit_DyeColor
Const Effect
Effect
: Effect = org_bukkit_Effect
Const FireworkEffect$Builder
Const FireworkEffect$Type
Const GameMode
Game
Mode: GameMode = org_bukkit_GameMode
Const GameRule
Game
Rule: GameRule = org_bukkit_GameRule
Const Keyed
Keyed
: Keyed = org_bukkit_Keyed
Const Location
Location
: Location = org_bukkit_Location
Const Material
Material
: Material = org_bukkit_Material
Const Nameable
Nameable
: Nameable = org_bukkit_Nameable
Const Note
Note
: Note = org_bukkit_Note
Const Particle
Particle
: Particle = org_bukkit_Particle
Const Raid
Raid
: Raid = org_bukkit_Raid
Const Registry
Registry
: Registry = org_bukkit_Registry
Const Rotation
Rotation
: Rotation = org_bukkit_Rotation
Const Server
Server
: Server = org_bukkit_Server
Const Sound
Sound
: Sound = org_bukkit_Sound
Const Tag
Tag
: Tag = org_bukkit_Tag
Const TreeType
Tree
Type: TreeType = org_bukkit_TreeType
Const UndefinedNullability
Const Utility
Utility
: Utility = org_bukkit_Utility
Const Warning
Warning
: Warning = org_bukkit_Warning
Const Warning$WarningState
Const World
World
: World = org_bukkit_World