Variables
Const AbstractArrow$PickupStatus
Const Ageable
Ageable
: Ageable = org_bukkit_entity_Ageable
Const Ambient
Ambient
: Ambient = org_bukkit_entity_Ambient
Const AnimalTamer
Animal
Tamer: AnimalTamer = org_bukkit_entity_AnimalTamer
Const Animals
Animals
: Animals = org_bukkit_entity_Animals
Const ArmorStand
Armor
Stand: ArmorStand = org_bukkit_entity_ArmorStand
Const Arrow
Arrow
: Arrow = org_bukkit_entity_Arrow
Const Bat
Bat
: Bat = org_bukkit_entity_Bat
Const Bee
Bee
: Bee = org_bukkit_entity_Bee
Const Blaze
Blaze
: Blaze = org_bukkit_entity_Blaze
Const Boat
Boat
: Boat = org_bukkit_entity_Boat
Const Boss
Boss
: Boss = org_bukkit_entity_Boss
Const Cat
Cat
: Cat = org_bukkit_entity_Cat
Const Cat$Type
Cat$
Type: Cat$Type = org_bukkit_entity_Cat$Type
Const CaveSpider
Cave
Spider: CaveSpider = org_bukkit_entity_CaveSpider
Const Chicken
Chicken
: Chicken = org_bukkit_entity_Chicken
Const Cod
Cod
: Cod = org_bukkit_entity_Cod
Const ComplexLivingEntity
Const Cow
Cow
: Cow = org_bukkit_entity_Cow
Const Creature
Creature
: Creature = org_bukkit_entity_Creature
Const Creeper
Creeper
: Creeper = org_bukkit_entity_Creeper
Const Damageable
Damageable
: Damageable = org_bukkit_entity_Damageable
Const Dolphin
Dolphin
: Dolphin = org_bukkit_entity_Dolphin
Const Donkey
Donkey
: Donkey = org_bukkit_entity_Donkey
Const Drowned
Drowned
: Drowned = org_bukkit_entity_Drowned
Const Egg
Egg
: Egg = org_bukkit_entity_Egg
Const EnderDragon
Ender
Dragon: EnderDragon = org_bukkit_entity_EnderDragon
Const EnderPearl
Ender
Pearl: EnderPearl = org_bukkit_entity_EnderPearl
Const EnderSignal
Ender
Signal: EnderSignal = org_bukkit_entity_EnderSignal
Const Enderman
Enderman
: Enderman = org_bukkit_entity_Enderman
Const Endermite
Endermite
: Endermite = org_bukkit_entity_Endermite
Const Entity
Entity
: Entity = org_bukkit_entity_Entity
Const EntityType
Entity
Type: EntityType = org_bukkit_entity_EntityType
Const Evoker
Evoker
: Evoker = org_bukkit_entity_Evoker
Const EvokerFangs
Evoker
Fangs: EvokerFangs = org_bukkit_entity_EvokerFangs
Const Explosive
Explosive
: Explosive = org_bukkit_entity_Explosive
Const Fireball
Fireball
: Fireball = org_bukkit_entity_Fireball
Const Firework
Firework
: Firework = org_bukkit_entity_Firework
Const Fish
Fish
: Fish = org_bukkit_entity_Fish
Const FishHook
Fish
Hook: FishHook = org_bukkit_entity_FishHook
Const Flying
Flying
: Flying = org_bukkit_entity_Flying
Const Fox
Fox
: Fox = org_bukkit_entity_Fox
Const Fox$Type
Fox$
Type: Fox$Type = org_bukkit_entity_Fox$Type
Const Ghast
Ghast
: Ghast = org_bukkit_entity_Ghast
Const Giant
Giant
: Giant = org_bukkit_entity_Giant
Const Golem
Golem
: Golem = org_bukkit_entity_Golem
Const Guardian
Guardian
: Guardian = org_bukkit_entity_Guardian
Const Hanging
Hanging
: Hanging = org_bukkit_entity_Hanging
Const Horse
Horse
: Horse = org_bukkit_entity_Horse
Const Horse$Color
Horse$
Color: Horse$Color = org_bukkit_entity_Horse$Color
Const Horse$Style
Horse$
Style: Horse$Style = org_bukkit_entity_Horse$Style
Const HumanEntity
Human
Entity: HumanEntity = org_bukkit_entity_HumanEntity
Const Husk
Husk
: Husk = org_bukkit_entity_Husk
Const Illager
Illager
: Illager = org_bukkit_entity_Illager
Const Illusioner
Illusioner
: Illusioner = org_bukkit_entity_Illusioner
Const IronGolem
Iron
Golem: IronGolem = org_bukkit_entity_IronGolem
Const Item
Item
: Item = org_bukkit_entity_Item
Const ItemFrame
Item
Frame: ItemFrame = org_bukkit_entity_ItemFrame
Const LeashHitch
Leash
Hitch: LeashHitch = org_bukkit_entity_LeashHitch
Const Llama
Llama
: Llama = org_bukkit_entity_Llama
Const Llama$Color
Llama$
Color: Llama$Color = org_bukkit_entity_Llama$Color
Const LlamaSpit
Llama
Spit: LlamaSpit = org_bukkit_entity_LlamaSpit
Const MagmaCube
Magma
Cube: MagmaCube = org_bukkit_entity_MagmaCube
Const Minecart
Minecart
: Minecart = org_bukkit_entity_Minecart
Const Mob
Mob
: Mob = org_bukkit_entity_Mob
Const Monster
Monster
: Monster = org_bukkit_entity_Monster
Const Mule
Mule
: Mule = org_bukkit_entity_Mule
Const MushroomCow
Mushroom
Cow: MushroomCow = org_bukkit_entity_MushroomCow
Const MushroomCow$Variant
Const NPC
NPC
: NPC = org_bukkit_entity_NPC
Const Ocelot
Ocelot
: Ocelot = org_bukkit_entity_Ocelot
Const Ocelot$Type
Ocelot$
Type: Ocelot$Type = org_bukkit_entity_Ocelot$Type
Const Painting
Painting
: Painting = org_bukkit_entity_Painting
Const Panda
Panda
: Panda = org_bukkit_entity_Panda
Const Panda$Gene
Panda$
Gene: Panda$Gene = org_bukkit_entity_Panda$Gene
Const Parrot
Parrot
: Parrot = org_bukkit_entity_Parrot
Const Phantom
Phantom
: Phantom = org_bukkit_entity_Phantom
Const Pig
Pig
: Pig = org_bukkit_entity_Pig
Const PigZombie
Pig
Zombie: PigZombie = org_bukkit_entity_PigZombie
Const Pillager
Pillager
: Pillager = org_bukkit_entity_Pillager
Const Player
Player
: Player = org_bukkit_entity_Player
Const PolarBear
Polar
Bear: PolarBear = org_bukkit_entity_PolarBear
Const Pose
Pose
: Pose = org_bukkit_entity_Pose
Const Projectile
Projectile
: Projectile = org_bukkit_entity_Projectile
Const PufferFish
Puffer
Fish: PufferFish = org_bukkit_entity_PufferFish
Const Rabbit
Rabbit
: Rabbit = org_bukkit_entity_Rabbit
Const Rabbit$Type
Rabbit$
Type: Rabbit$Type = org_bukkit_entity_Rabbit$Type
Const Raider
Raider
: Raider = org_bukkit_entity_Raider
Const Ravager
Ravager
: Ravager = org_bukkit_entity_Ravager
Const Salmon
Salmon
: Salmon = org_bukkit_entity_Salmon
Const Sheep
Sheep
: Sheep = org_bukkit_entity_Sheep
Const Shulker
Shulker
: Shulker = org_bukkit_entity_Shulker
Const Silverfish
Silverfish
: Silverfish = org_bukkit_entity_Silverfish
Const Sittable
Sittable
: Sittable = org_bukkit_entity_Sittable
Const Skeleton
Skeleton
: Skeleton = org_bukkit_entity_Skeleton
Const Skeleton$SkeletonType
Const Slime
Slime
: Slime = org_bukkit_entity_Slime
Const Snowball
Snowball
: Snowball = org_bukkit_entity_Snowball
Const Snowman
Snowman
: Snowman = org_bukkit_entity_Snowman
Const Spellcaster
Spellcaster
: Spellcaster = org_bukkit_entity_Spellcaster
Const Spider
Spider
: Spider = org_bukkit_entity_Spider
Const Squid
Squid
: Squid = org_bukkit_entity_Squid
Const Stray
Stray
: Stray = org_bukkit_entity_Stray
Const TNTPrimed
TNTPrimed
: TNTPrimed = org_bukkit_entity_TNTPrimed
Const Tameable
Tameable
: Tameable = org_bukkit_entity_Tameable
Const ThrowableProjectile
Const TippedArrow
Tipped
Arrow: TippedArrow = org_bukkit_entity_TippedArrow
Const TraderLlama
Trader
Llama: TraderLlama = org_bukkit_entity_TraderLlama
Const Trident
Trident
: Trident = org_bukkit_entity_Trident
Const TropicalFish$Pattern
Const Turtle
Turtle
: Turtle = org_bukkit_entity_Turtle
Const Vehicle
Vehicle
: Vehicle = org_bukkit_entity_Vehicle
Const Vex
Vex
: Vex = org_bukkit_entity_Vex
Const Villager
Villager
: Villager = org_bukkit_entity_Villager
Const Villager$Profession
Const Vindicator
Vindicator
: Vindicator = org_bukkit_entity_Vindicator
Const WaterMob
Water
Mob: WaterMob = org_bukkit_entity_WaterMob
Const Witch
Witch
: Witch = org_bukkit_entity_Witch
Const Wither
Wither
: Wither = org_bukkit_entity_Wither
Const WitherSkull
Wither
Skull: WitherSkull = org_bukkit_entity_WitherSkull
Const Wolf
Wolf
: Wolf = org_bukkit_entity_Wolf
Const Zombie
Zombie
: Zombie = org_bukkit_entity_Zombie
Const ZombieHorse
Zombie
Horse: ZombieHorse = org_bukkit_entity_ZombieHorse